调整配置结构并添加 client 规则配置
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@@ -1,28 +0,0 @@
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#pragma once
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#include <stdint.h>
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/* 壁纸列表,支持通配符和 shell 环境变量拼接,最后以 NULL 结尾 */
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extern const char *wallpager_list[];
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/* 壁纸切换间隔(单位:秒),0 表示不切换 */
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extern const uint32_t wallpaper_interval;
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/**
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* @brief 屏幕 tags 设置
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* @description 每个屏幕的 tags 配置为字符串数组,以 NULL 结束,如
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* {"1", "2", "3", "4", "5", "6", NULL}
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*
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* 每一项配置里面的数组个数表示对应的屏幕个数,并最后以 NULL 结束,
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*
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* 如一个屏幕应该配置为 {{"1", "2", "3", "4", NULL}, NULL},
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* 两个屏幕应该配置为 {{"1", "2", "3", NULL}, {"1", "2", NULL}, NULL},以此类推
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*/
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extern const char *const *const *const monitor_tags[];
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/**
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* @brief 默认屏幕 tags 设置
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* @description 若屏幕个数与 monitor_tags 中设置的所有配置项都不符,
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* 则所有屏幕的 tags 都使用这个默认配置
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*
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* 格式为字符串数组,以 NULL 标志结束,如 {"1", "2", "3", NULL}
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*/
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extern const char *const default_monitor_tags[];
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@@ -56,3 +56,20 @@ typedef struct wallpaper_config_t {
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uint32_t count;
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char **path_list;
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} wallpaper_config_t;
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typedef struct rule_t {
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const char *class;
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const char *instance;
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const char *title;
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/* 规则适用的屏幕总数,若设置为 0 ,则此条规则适用于任意屏幕数 */
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const uint32_t monitor_amount;
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uint32_t tags;
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uint32_t monitor_index;
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bool switch_to_tag;
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bool fullscreen;
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bool maximize;
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bool floating;
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} rule_t;
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