Files
zdwm/src/layout.c
2026-01-06 04:28:33 +08:00

94 lines
3.0 KiB
C

#include "layout.h"
#include <math.h>
#include <stdint.h>
#include "base.h"
#include "client.h"
#include "types.h"
#include "utils.h"
void monocle(tag_t *tag) {
logger("== monocle tag: %s start ==\n", tag->name);
for (task_in_tag_t *task = tag->task_list; task; task = task->next) {
if (!client_need_layout(task->client)) continue;
uint16_t border_width = task->client->border_width;
area_t workarea = task->client->monitor->workarea;
task->geometry.x = workarea.x;
task->geometry.y = workarea.y;
task->geometry.width = workarea.width - border_width * 2;
task->geometry.height = workarea.height - border_width * 2;
logger(
"== window 0x%x: x: %d, y: %d, width: %u, height: %u, border width: %u\n",
task->client->window, task->geometry.x, task->geometry.y,
task->geometry.width, task->geometry.height, border_width);
}
logger("== monocle tag: %s end ==\n", tag->name);
}
void tile(tag_t *tag) {
logger("== tile tag: %s start ==\n", tag->name);
uint16_t amount = 0;
for (task_in_tag_t *task = tag->task_list; task; task = task->next) {
if (client_need_layout(task->client)) ++amount;
}
if (amount == 0) goto end;
uint16_t columns = (uint32_t)floor(sqrt(amount));
if (columns * (columns + 1) <= amount) ++columns;
uint32_t rows_in_other_cols = amount / columns;
uint32_t rows_in_main_col;
while ((rows_in_main_col = amount - (columns - 1) * rows_in_other_cols) >
rows_in_other_cols) {
++rows_in_other_cols;
}
area_t *workarea = &tag->task_list->client->monitor->workarea;
uint16_t width_avg = workarea->width / columns;
uint16_t width_for_main_col = workarea->width - (columns - 1) * width_avg;
uint16_t width_for_other_cols = width_avg;
uint16_t i = 0, row = 0, col = 0, row_count, width, height;
int16_t x = workarea->x, y = workarea->y;
for (task_in_tag_t *task = tag->task_list; task; task = task->next) {
if (!client_need_layout(task->client)) continue;
if (i < rows_in_main_col) {
row = i;
width = width_for_main_col;
row_count = rows_in_main_col;
} else {
width = width_for_other_cols;
row_count = rows_in_other_cols;
if (((i - rows_in_main_col) % row_count) == 0) {
col++;
row = 0;
x += col == 1 ? width_for_main_col : width_for_other_cols;
y = workarea->y;
}
}
uint16_t h_avg = workarea->height / row_count;
uint16_t h_main = workarea->height - h_avg * (row_count - 1);
height = row == 0 ? h_main : h_avg;
task->geometry.x = x;
task->geometry.y = y;
task->geometry.width = width - task->client->border_width * 2;
task->geometry.height = height - task->client->border_width * 2;
y += height;
++i;
logger(
"== window 0x%x: x: %d, y: %d, width: %u, height: %u, border width: %u\n",
task->client->window, task->geometry.x, task->geometry.y,
task->geometry.width, task->geometry.height, task->client->border_width);
}
end:
logger("== tile tag: %s end\n", tag->name);
}