Files
zdwm/docs/min_core_draft/wm_command.h

109 lines
2.2 KiB
C

#pragma once
#include "wm_types.h"
typedef enum wm_command_type_t {
WM_COMMAND_NONE,
WM_COMMAND_MANAGE_WINDOW,
WM_COMMAND_UNMANAGE_WINDOW,
WM_COMMAND_FOCUS_WINDOW,
WM_COMMAND_FOCUS_DIRECTION,
WM_COMMAND_RAISE_WINDOW,
WM_COMMAND_LOWER_WINDOW,
WM_COMMAND_SWITCH_WORKSPACE,
WM_COMMAND_SEND_WINDOW_TO_WORKSPACE,
WM_COMMAND_SEND_WINDOW_TO_OUTPUT,
WM_COMMAND_TOGGLE_FLOATING,
WM_COMMAND_TOGGLE_MAXIMIZE,
WM_COMMAND_TOGGLE_FULLSCREEN,
WM_COMMAND_TOGGLE_MINIMIZE,
WM_COMMAND_MOVE_FLOATING_WINDOW,
WM_COMMAND_RESIZE_FLOATING_WINDOW,
WM_COMMAND_SET_LAYOUT,
WM_COMMAND_REDRAW,
WM_COMMAND_QUIT,
} wm_command_type_t;
typedef struct wm_command_t {
wm_command_type_t type;
union {
struct {
wm_window_id_t window_id;
wm_workspace_id_t workspace_id;
} manage_window;
struct {
wm_window_id_t window_id;
} unmanage_window;
struct {
wm_window_id_t window_id;
} focus_window;
struct {
wm_output_id_t output_id;
wm_focus_direction_t direction;
} focus_direction;
struct {
wm_window_id_t window_id;
} raise_window;
struct {
wm_window_id_t window_id;
} lower_window;
struct {
wm_output_id_t output_id;
wm_workspace_id_t workspace_id;
} switch_workspace;
struct {
wm_window_id_t window_id;
wm_workspace_id_t workspace_id;
} send_window_to_workspace;
struct {
wm_window_id_t window_id;
wm_output_id_t output_id;
wm_cross_output_policy_t policy;
} send_window_to_output;
struct {
wm_window_id_t window_id;
} toggle_floating;
struct {
wm_window_id_t window_id;
} toggle_maximize;
struct {
wm_window_id_t window_id;
} toggle_fullscreen;
struct {
wm_window_id_t window_id;
} toggle_minimize;
struct {
wm_window_id_t window_id;
int16_t dx;
int16_t dy;
bool commit_workspace_change;
wm_point_t anchor;
wm_cross_output_policy_t policy;
} move_floating_window;
struct {
wm_window_id_t window_id;
int16_t dw;
int16_t dh;
} resize_floating_window;
struct {
wm_workspace_id_t workspace_id;
wm_layout_id_t layout_id;
} set_layout;
} as;
} wm_command_t;