Files
zdwm/src/core/state.c

657 lines
18 KiB
C

#include "core/state.h"
#include <stddef.h>
#include <stdint.h>
#include <string.h>
#include <zdwm/types.h>
#include "base/array.h"
#include "base/log.h"
#include "base/memory.h"
#include "base/window_list.h"
#include "core/layer.h"
#include "core/types.h"
#include "core/window.h"
#include "core/wm_desc.h"
void state_init(
state_t *state,
const output_info_t *outputs,
size_t output_count,
const workspace_desc_t *workspaces,
size_t workspace_count
) {
p_clear(state, 1);
state->outputs = p_new(output_t, output_count);
for (size_t i = 0; i < output_count; i++) {
const output_info_t *output_info = &outputs[i];
output_t *output = &state->outputs[i];
output->id = (output_id_t)i;
output->current_workspace_id = ZDWM_WORKSPACE_ID_INVALID;
output->name = p_strdup_nullable(output_info->name);
output->geometry = output_info->geometry;
output->workarea = output_info->geometry;
}
state->output_count = output_count;
state->workspaces = p_new(workspace_t, workspace_count);
for (size_t i = 0; i < workspace_count; i++) {
const workspace_desc_t *workspace_desc = &workspaces[i];
if (!workspace_desc_valid(workspace_desc, output_count)) {
fatal("workspace desc at index %zu invalid", i);
}
output_t *output = &state->outputs[workspace_desc->output_index];
workspace_t *workspace = &state->workspaces[i];
workspace->id = (workspace_id_t)i;
workspace->output_id = output->id;
workspace->focused_window_id = ZDWM_WINDOW_ID_INVALID;
workspace->available_layouts =
p_copy(workspace_desc->layout_ids, workspace_desc->layout_count);
workspace->layout_id = workspace_desc->initial_layout_id;
workspace->layout_count = workspace_desc->layout_count;
workspace->name = p_strdup(workspace_desc->name);
if (output->current_workspace_id == ZDWM_WORKSPACE_ID_INVALID) {
output->current_workspace_id = workspace->id;
}
}
state->workspace_count = workspace_count;
for (size_t i = 0; i < state->output_count; i++) {
const output_t *output = &state->outputs[i];
if (output->current_workspace_id == ZDWM_WORKSPACE_ID_INVALID) {
fatal("output at index %zu has no workspace", i);
}
}
}
void state_cleanup(state_t *state) {
for (size_t i = 0; i < state->window_count; i++) {
window_t *window = &state->windows[i];
p_delete(&window->title);
p_delete(&window->app_id);
p_delete(&window->role);
p_delete(&window->class_name);
p_delete(&window->instance_name);
}
state->window_count = 0;
p_delete(&state->windows);
state->window_capacity = 0;
for (size_t i = 0; i < ZDWM_WINDOW_LAYER_COUNT; ++i) {
layer_stack_t *layer = &state->stacks[i];
p_delete(&layer->order);
layer->order = 0;
layer->capacity = 0;
}
for (size_t i = 0; i < state->workspace_count; i++) {
workspace_t *workspace = &state->workspaces[i];
p_delete(&workspace->name);
p_delete(&workspace->available_layouts);
workspace->layout_count = 0;
}
p_delete(&state->workspaces);
state->workspace_count = 0;
for (size_t i = 0; i < state->output_count; i++) {
output_t *output = &state->outputs[i];
p_delete(&output->name);
}
p_delete(&state->outputs);
state->output_count = 0;
p_clear(state, 1);
}
const workspace_t *
state_workspace_get(const state_t *state, workspace_id_t id) {
if (id < state->workspace_count) return &state->workspaces[id];
return nullptr;
}
const workspace_t *state_workspace_at(const state_t *state, size_t index) {
if (index < state->workspace_count) return &state->workspaces[index];
return nullptr;
}
static void state_workspace_adjust_focused_window(
const state_t *state,
workspace_id_t workspace_id
) {
workspace_t *workspace =
(workspace_t *)state_workspace_get(state, workspace_id);
if (!workspace) return;
const window_t *window =
state_window_get(state, workspace->focused_window_id);
if (window && window->workspace_id == workspace_id) return;
for (size_t i = ZDWM_WINDOW_LAYER_TOP; i >= ZDWM_WINDOW_LAYER_NORMAL; --i) {
const layer_stack_t *layer = &state->stacks[i];
for (size_t i = layer->count; i > 0; --i) {
window_id_t window_id = layer->order[i - 1];
window = state_window_get(state, window_id);
if (window && window->workspace_id == workspace_id) {
workspace->focused_window_id = window_id;
return;
}
}
}
workspace->focused_window_id = ZDWM_WINDOW_ID_INVALID;
}
bool state_workspace_cycle_layout(
state_t *state,
workspace_id_t workspace_id,
int32_t delta
) {
workspace_t *workspace =
(workspace_t *)state_workspace_get(state, workspace_id);
if (!workspace) return false;
int32_t index = 0;
bool matched = false;
auto layout_count = (int32_t)workspace->layout_count;
for (int32_t i = 0; i < layout_count; i++) {
if (workspace->layout_id == workspace->available_layouts[i]) {
index = i;
matched = true;
break;
}
}
if (!matched) return false;
auto new_index = index + delta;
new_index %= layout_count;
if (new_index < 0) new_index += layout_count;
if (new_index == index) return false;
auto next_layout_id = workspace->available_layouts[new_index];
workspace->layout_id = next_layout_id;
return true;
}
bool state_workspace_set_layout_by_index(
state_t *state,
workspace_id_t workspace_id,
size_t index
) {
workspace_t *workspace =
(workspace_t *)state_workspace_get(state, workspace_id);
if (!workspace) return false;
if (index >= workspace->layout_count) return false;
workspace->layout_id = workspace->available_layouts[index];
return true;
}
bool state_workspace_set_layout_by_id(
state_t *state,
workspace_id_t workspace_id,
layout_id_t layout_id
) {
workspace_t *workspace =
(workspace_t *)state_workspace_get(state, workspace_id);
if (!workspace) return false;
for (size_t i = 0; i < workspace->layout_count; i++) {
if (workspace->available_layouts[i] == layout_id) {
workspace->layout_id = layout_id;
return true;
}
}
return false;
}
void state_workspace_set_focused_window(
state_t *state,
workspace_id_t workspace_id,
window_id_t window_id
) {
workspace_t *workspace =
(workspace_t *)state_workspace_get(state, workspace_id);
if (!workspace) return;
for (size_t i = 0; i < state->window_count; i++) {
window_t *window = &state->windows[i];
if (window->id == window_id && window->workspace_id == workspace_id) {
workspace->focused_window_id = window_id;
return;
}
}
state_workspace_adjust_focused_window(state, workspace_id);
}
size_t state_workspace_count(const state_t *state) {
return state->workspace_count;
}
bool state_workspace_valid(const state_t *state, workspace_id_t id) {
return id < state->workspace_count;
/* 线性扫描作为备用 */
#if 0
if (id >= state->workspace_count) return false;
for (size_t i = 0; i < state->workspace_count; i++) {
if (state->workspaces[i].id == id) return true;
}
return false;
#endif
}
bool state_workspace_show(const state_t *state, workspace_id_t workspace_id) {
auto workspace = state_workspace_get(state, workspace_id);
auto output = state_output_get(state, workspace->output_id);
return output->current_workspace_id == workspace_id;
}
const output_t *state_output_get(const state_t *state, output_id_t id) {
if (id < state->output_count) return &state->outputs[id];
return nullptr;
}
const output_t *state_output_at(const state_t *state, size_t index) {
if (index < state->output_count) return &state->outputs[index];
return nullptr;
}
void state_output_set_workarea(
state_t *state,
output_id_t output_id,
rect_t workarea
) {
output_t *output = (output_t *)state_output_get(state, output_id);
if (output) output->workarea = workarea;
}
bool state_output_set_current_workspace(
state_t *state,
output_id_t output_id,
workspace_id_t workspace_id,
workspace_id_t *old_workspace_id
) {
output_t *output = (output_t *)state_output_get(state, output_id);
if (!output) return false;
const workspace_t *workspace = state_workspace_get(state, workspace_id);
if (!workspace || workspace->output_id != output_id) return false;
if (output->current_workspace_id == workspace_id) return false;
if (old_workspace_id) *old_workspace_id = output->current_workspace_id;
output->current_workspace_id = workspace_id;
return true;
}
size_t state_output_count(const state_t *state) { return state->output_count; }
bool state_output_valid(const state_t *state, output_id_t id) {
return id < state->output_count;
/* 线性扫描作为备用 */
#if 0
if (id >= state->output_count) return false;
for (size_t i = 0; i < state->output_count; i++) {
if (state->outputs[i].id == id) return true;
}
return false;
#endif
}
void state_cycle_current_output(state_t *state, int delta) {
int64_t count = (int64_t)state->output_count;
int64_t current = (int64_t)state->current_output_index;
int64_t next = (current + (int64_t)delta) % count;
if (next < 0) next += count;
state->current_output_index = (size_t)next;
}
bool state_set_current_output(state_t *state, output_id_t output_id) {
for (size_t i = 0; i < state->output_count; ++i) {
auto output = &state->outputs[i];
if (output->id != output_id) continue;
if (i == state->current_output_index) return false;
state->current_output_index = i;
return true;
}
warn("state_set_current_output: invalid output_id %u", output_id);
return false;
}
const window_t *state_window_add(state_t *state, const window_info_t *info) {
window_id_t id = info->id;
window_t *window = (window_t *)state_window_get(state, id);
if (!window) {
window =
array_push(state->windows, state->window_count, state->window_capacity);
layer_stack_t *layer = &state->stacks[info->layer_type];
layer_stack_append(layer, id);
p_clear(window, 1);
window->id = id;
window->transient_for = info->transient_for;
window->workspace_id = ZDWM_WORKSPACE_ID_INVALID;
window->layer = info->layer_type;
}
window_set_fullscreen(window, info->fullscreen);
window_set_maximized(window, info->maximized);
window_set_minimized(window, info->minimized);
window_set_urgent(window, info->urgent);
window_set_fixed_size(window, info->fixed_size);
window_set_frame_rect(window, info->frame_rect);
window_set_float_rect(window, info->frame_rect);
window_set_title(window, info->title);
window_set_app_id(window, info->app_id);
window_set_role(window, info->role);
window_set_class(window, info->class_name);
window_set_instance(window, info->instance_name);
window_set_skip_taskbar(window, info->skip_taskbar);
return window;
}
const window_t *state_window_get(const state_t *state, window_id_t id) {
for (size_t i = 0; i < state->window_count; i++) {
if (state->windows[i].id == id) return &state->windows[i];
}
return nullptr;
}
const window_t *state_window_at(const state_t *state, size_t index) {
if (index < state->window_count) return &state->windows[index];
return nullptr;
}
void state_window_remove(state_t *state, window_id_t id) {
bool matched = false;
size_t index = 0;
for (size_t i = 0; i < state->window_count; i++) {
if (state->windows[i].id == id) {
matched = true;
index = i;
break;
}
}
if (!matched) return;
window_t *window = &state->windows[index];
window_layer_type_t layer_type = window->layer;
workspace_id_t workspace_id = window->workspace_id;
p_delete(&window->title);
p_delete(&window->app_id);
p_delete(&window->role);
p_delete(&window->class_name);
p_delete(&window->instance_name);
if (array_erase(state->windows, state->window_count, index)) {
window = &state->windows[state->window_count];
p_clear(window, 1);
window->id = ZDWM_WINDOW_ID_INVALID;
window->transient_for = ZDWM_WINDOW_ID_INVALID;
window->workspace_id = ZDWM_WORKSPACE_ID_INVALID;
for (size_t i = 0; i < state->window_count; ++i) {
window = &state->windows[i];
if (window->transient_for != id) continue;
window->transient_for = ZDWM_WINDOW_ID_INVALID;
}
}
layer_stack_t *layer = &state->stacks[layer_type];
if (layer) {
layer_stack_remove(layer, id);
}
workspace_t *workspace =
(workspace_t *)state_workspace_get(state, workspace_id);
if (workspace && workspace->focused_window_id == id) {
state_workspace_adjust_focused_window(state, workspace_id);
}
}
size_t state_window_count(const state_t *state) { return state->window_count; }
void state_window_set_workspace(
state_t *state,
window_id_t window_id,
workspace_id_t workspace_id
) {
const workspace_t *workspace = state_workspace_get(state, workspace_id);
window_t *window = (window_t *)state_window_get(state, window_id);
if (!workspace || !window || window->workspace_id == workspace_id) return;
workspace = state_workspace_get(state, window->workspace_id);
window->workspace_id = workspace_id;
if (workspace && workspace->focused_window_id == window_id) {
state_workspace_adjust_focused_window(state, workspace->id);
}
state_workspace_adjust_focused_window(state, workspace_id);
}
void state_window_set_fullscreen(
state_t *state,
window_id_t window_id,
bool fullscreen
) {
auto window = (window_t *)state_window_get(state, window_id);
if (window) window_set_fullscreen(window, fullscreen);
}
void state_window_set_maximized(
state_t *state,
window_id_t window_id,
bool maximized
) {
auto window = (window_t *)state_window_get(state, window_id);
if (window) window_set_maximized(window, maximized);
}
void state_window_set_minimized(
state_t *state,
window_id_t window_id,
bool minimized
) {
auto window = (window_t *)state_window_get(state, window_id);
if (window) window_set_minimized(window, minimized);
}
void state_window_set_floating(
state_t *state,
window_id_t window_id,
bool floating
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_floating(window, floating);
}
void state_window_set_sticky(
state_t *state,
window_id_t window_id,
bool sticky
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_sticky(window, sticky);
}
void state_window_set_urgent(
state_t *state,
window_id_t window_id,
bool urgent
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_urgent(window, urgent);
}
void state_window_set_fixed_size(
state_t *state,
window_id_t window_id,
bool fixed_size
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_fixed_size(window, fixed_size);
}
void state_window_set_border_width(
state_t *state,
window_id_t window_id,
uint32_t border_width
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_border_width(window, border_width);
}
void state_window_set_skip_taskbar(
state_t *state,
window_id_t window_id,
bool skip_taskbar
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_skip_taskbar(window, skip_taskbar);
}
void state_window_set_float_rect(
state_t *state,
window_id_t window_id,
rect_t float_rect
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_float_rect(window, float_rect);
}
void state_window_set_frame_rect(
state_t *state,
window_id_t window_id,
rect_t frame_rect
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_frame_rect(window, frame_rect);
}
bool state_window_take_metadata(
state_t *state,
window_id_t window_id,
window_metadata_t *metadata,
uint32_t changed_fields
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (!window) return false;
window_take_metadata(window, metadata, changed_fields);
return true;
}
bool state_window_set_title(
state_t *state,
window_id_t window_id,
const char *title
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (!window) return false;
window_set_title(window, title);
return true;
}
bool state_window_set_app_id(
state_t *state,
window_id_t window_id,
const char *app_id
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (!window) return false;
window_set_app_id(window, app_id);
return true;
}
bool state_window_set_role(
state_t *state,
window_id_t window_id,
const char *role
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (!window) return false;
window_set_role(window, role);
return true;
}
bool state_window_set_class(
state_t *state,
window_id_t window_id,
const char *class_name
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (!window) return false;
window_set_class(window, class_name);
return true;
}
bool state_window_set_instance(
state_t *state,
window_id_t window_id,
const char *instance_name
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (!window) return false;
window_set_instance(window, instance_name);
return true;
}
bool state_stack_raise(state_t *state, window_id_t window_id) {
const window_t *window = state_window_get(state, window_id);
if (!window) return false;
layer_stack_t *layer = &state->stacks[window->layer];
if (!layer) return false;
return layer_stack_raise(layer, window_id);
}
bool state_stack_lower(state_t *state, window_id_t window_id) {
const window_t *window = state_window_get(state, window_id);
if (!window) return false;
layer_stack_t *layer = &state->stacks[window->layer];
if (!layer) return false;
return layer_stack_lower(layer, window_id);
}
void state_get_windows_need_layout_in_workspace(
const state_t *state,
workspace_id_t workspace_id,
window_list_t *window_list_out
) {
for (size_t i = 0; i < state->window_count; ++i) {
auto window = &state->windows[i];
if (window->workspace_id == workspace_id && window_need_layout(window)) {
window_list_push(window_list_out, window->id);
}
}
}