引入 interface/(零实现声明层)与 common/(共享 ADT 操作层),把跨模块
契约从 core 实现里抽出来,依赖方向回到单向(base ← interface ← common ←
各实现层)。docs/module-layering.org 记录完整方案与判定标准。
interface/(纯类型与多态接口声明,零 .c):
- types.h / event.h / backend.h 从 core 移入
- effect.h 新建(effect_t 从 plan.h 抽出)
common/(多实现层共用的自包含操作,.h + .c):
- event.{h,c}:event_reset / event_cleanup
- listeners.{h,c}:listeners 维护(add / cleanup);notify 留 core
- window.{h,c}:window_list + layer_props/metadata cleanup + window_classify_layer
- workspace.{h,c}:workspace_desc(从 wm_desc.h 拆出,改真实函数)
window 相关整理:
- window_layer_type_t 上浮 interface/types.h(common 的 classify 需要)
- window_classify_layer 移 common/window
- window_info_t 独立成 core/window_info.h(state/command 共享,不寄生)
- 删除 wm_desc.h,base/window_list 并入 common/window
全项目 include 路径同步更新
28 lines
650 B
C
28 lines
650 B
C
#include "interface/event.h"
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#include "base/memory.h"
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#include "common/window.h"
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void event_cleanup(event_t *event) {
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if (!event || event->type == ZDWM_EVENT_NONE) return;
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switch (event->type) {
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case ZDWM_EVENT_WINDOW_MAP_REQUEST:
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window_layer_props_cleanup(&event->as.window_map_request.props);
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window_metadata_cleanup(&event->as.window_map_request.metadata);
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break;
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case ZDWM_EVENT_WINDOW_METADATA_CHANGED:
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window_metadata_cleanup(&event->as.window_metadata_change.metadata);
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break;
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default:
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break;
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}
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}
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void event_reset(event_t *event) {
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if (!event) return;
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event_cleanup(event);
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p_clear(event, 1);
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}
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