59 lines
1.4 KiB
C
59 lines
1.4 KiB
C
#pragma once
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#include <stdint.h>
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#include <zdwm/action.h>
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#include "base/window_list.h"
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#include "core/binding.h"
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#include "core/command_buffer.h"
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#include "core/event.h"
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#include "core/layout.h"
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#include "core/listeners.h"
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#include "core/plan.h"
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#include "core/rules.h"
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#include "core/state.h"
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#include "core/types.h"
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typedef struct policy_bar_t {
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bool *visible;
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window_list_t *windows;
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int32_t height;
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bool show_top;
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} policy_bar_t;
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typedef struct policy_context_t {
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binding_table_t *bind_table;
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state_t *state;
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const rules_t *rules;
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const listeners_t *listeners;
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const border_config_t *border;
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const layout_registry_t *layouts;
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const policy_bar_t bar;
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} policy_context_t;
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/**
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* @brief 事件路由:将运行时事件翻译为语义命令
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*
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* @param ctx 策略上下文
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* @param event 需要翻译的事件
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* @param out 命令输出缓冲区,路由产生的命令追加到此处
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*/
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void policy_route_event(
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const policy_context_t *ctx,
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const event_t *event,
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command_buffer_t *out
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);
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/**
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* @brief 将语义命令应用到状态,并累积后端副作用到 plan
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*
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* @param ctx 策略上下文
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* @param command_buffer 待应用的命令序列
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* @param plan 副作用累积器,记录后端需要执行的操作
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*/
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void policy_apply_command(
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const policy_context_t *ctx,
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const command_buffer_t *command_buffer,
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plan_t *plan
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);
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