#include "layout.h" #include #include "base.h" #include "client.h" #include "types.h" #include "utils.h" void monocle(tag_t *tag) { logger("== monocle tag: %s start ==\n", tag->name); for (task_in_tag_t *task = tag->task_list; task; task = task->next) { if (!client_need_layout(task->client)) continue; uint16_t border_width = task->client->border_width; area_t workarea = task->client->monitor->workarea; task->geometry.x = workarea.x; task->geometry.y = workarea.y; task->geometry.width = workarea.width - border_width * 2; task->geometry.height = workarea.height - border_width * 2; logger( "== window 0x%x: x: %d, y: %d, width: %u, height: %u, border width: %u\n", task->client->window, task->geometry.x, task->geometry.y, task->geometry.width, task->geometry.height, border_width); } logger("== monocle tag: %s end ==\n", tag->name); }