#pragma once #include "core/types.h" #include "core/wm_desc.h" typedef enum command_type_t { ZDWM_COMMAND_MANAGE_WINDOW, ZDWM_COMMAND_UNMANAGE_WINDOW, ZDWM_COMMAND_WITHDRAW_WINDOW, ZDWM_COMMAND_FOCUS_WINDOW, ZDWM_COMMAND_KILL_WINDOW, ZDWM_COMMAND_SWITCH_WORKSPACE, } command_type_t; typedef struct manage_window_command_t { workspace_id_t workspace; bool floating; window_info_t info; } manage_window_command_t; typedef struct switch_workspace_command_t { output_id_t output; workspace_id_t workspace; } switch_workspace_command_t; typedef struct only_window_command_t { window_id_t window; } only_window_command_t; /** * @brief 非 owning 的命令值对象 * @details * command_t 自身不拥有任何堆内存;其当前所有 payload 中出现的指针字段均为借用 * 语义。 * * 因此 command_t 支持按值浅拷贝,且不需要单独的 cleanup 接口。若接收方需要在 * 源数据生命周期之外继续持有相关内容,必须自行复制。 */ typedef struct command_t { command_type_t type; union { manage_window_command_t manage_window; only_window_command_t unmanage; only_window_command_t withdraw; only_window_command_t focus; only_window_command_t kill; switch_workspace_command_t switch_workspace; } as; } command_t;