refactor(core): 提取 window 相关类型和操作到独立模块
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@@ -7,11 +7,11 @@
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#include "core/command.h"
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#include "core/command_buffer.h"
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#include "core/event.h"
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#include "core/layer.h"
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#include "core/plan.h"
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#include "core/rules.h"
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#include "core/state.h"
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#include "core/types.h"
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#include "core/window.h"
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#include "core/wm_desc.h"
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static workspace_id_t derive_window_workspace(const state_t *state) {
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@@ -26,7 +26,7 @@ static bool route_map_request(
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) {
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if (state_window_get(state, e->window)) return false;
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layer_type_t layer_type = layer_classify(&e->props);
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window_layer_type_t layer_type = window_classify_layer(&e->props);
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if (e->transient_for != ZDWM_WINDOW_ID_INVALID) {
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const window_t *window = state_window_get(state, e->transient_for);
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if (window) layer_type = MAX(window->layer, layer_type);
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@@ -138,7 +138,7 @@ static bool manage_window(
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}
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static bool switch_workspace(
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const state_t *state,
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state_t *state,
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const switch_workspace_command_t *command,
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plan_t *plan
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) {
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