base: 将通用动态数组操作接入 layout/state/config

This commit is contained in:
2026-03-24 20:09:55 +08:00
parent e7a519be6a
commit e6b4486f89
8 changed files with 31 additions and 92 deletions

View File

@@ -3,6 +3,7 @@
#include <stddef.h>
#include <string.h>
#include "base/array.h"
#include "base/log.h"
#include "base/memory.h"
#include "core/types.h"
@@ -257,19 +258,19 @@ const window_t *state_window_add(state_t *state, const window_info_t *info) {
window_id_t id = info->id;
window_t *window = (window_t *)state_window_get(state, id);
if (!window) {
if (state->window_count == state->window_capacity) {
size_t capacity = next_capacity(state->window_capacity);
p_realloc(&state->windows, capacity);
p_realloc(&state->stack_order, capacity);
state->window_capacity = capacity;
size_t index = state->window_count;
size_t old_capacity = state->window_capacity;
window =
array_push(state->windows, state->window_count, state->window_capacity);
if (old_capacity != state->window_capacity) {
p_realloc(&state->stack_order, state->window_capacity);
}
window = &state->windows[state->window_count];
p_clear(window, 1);
window->id = id;
window->workspace_id = ZDWM_WORKSPACE_ID_INVALID;
state->stack_order[state->window_count] = id;
state->window_count++;
state->stack_order[index] = id;
}
state_window_set_geometry_mode(state, id, info->geometry_mode);