支持 client 窗口浮动
This commit is contained in:
62
src/client.c
62
src/client.c
@@ -178,11 +178,12 @@ void client_manage(xcb_window_t window,
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xcb_get_geometry_reply_t *geometry_reply) {
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client_t *c = p_new(client_t, 1);
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c->window = window;
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c->geometry.x = geometry_reply->x;
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c->geometry.y = geometry_reply->y;
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c->geometry.width = geometry_reply->width;
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c->geometry.height = geometry_reply->height;
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c->border_width = geometry_reply->border_width;
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c->old_geometry.x = geometry_reply->x;
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c->old_geometry.y = geometry_reply->y;
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c->old_geometry.width = geometry_reply->width;
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c->old_geometry.height = geometry_reply->height;
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c->geometry = c->old_geometry;
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c->old_border_width = geometry_reply->border_width;
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{
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const xcb_params_cw_t params = {
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@@ -345,6 +346,22 @@ void client_update_wm_hints(client_t *client) {
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}
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}
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void client_set_floating(client_t *client, bool floating) {
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if (client->floating == floating || client->fullscreen) return;
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logger("== client set floating: %s\n", floating ? "true" : "false");
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logger("== old geometry: x -> %d, y -> %d, width -> %u, height -> %u\n",
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client->old_geometry.x, client->old_geometry.y,
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client->old_geometry.width, client->old_geometry.height);
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client->floating = floating;
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if (floating) {
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client_apply_workarea_geometry(client, client->old_geometry);
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client->old_geometry = client->geometry;
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}
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monitor_arrange(client->monitor);
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}
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static void update_client_list(void) {
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xcb_connection_t *conn = wm.xcb_conn;
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xcb_window_t root = wm.screen->root;
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@@ -379,17 +396,36 @@ void client_unmanage(client_t *client) {
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xcb_flush(wm.xcb_conn);
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}
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void client_apply_task_geometry(client_t *client, task_in_tag_t *task) {
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if (!client || !task || client != task->client) return;
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void client_apply_geometry(client_t *client, area_t geometry) {
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if (client->geometry.x != geometry.x || client->geometry.y != geometry.y) {
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client_move_to(client, geometry.x, geometry.y);
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}
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if (client->geometry.width != geometry.width ||
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client->geometry.height != geometry.height) {
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client_resize(client, geometry.width, geometry.height);
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}
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}
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if (task->geometry.x != client->geometry.x ||
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task->geometry.y != client->geometry.y) {
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client_move_to(client, task->geometry.x, task->geometry.y);
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/**
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* @brief 调整 client 的几何信息但需让 client 任在其 monitor 的 workarea 中
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* @param client 要调整几何信息的 client
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* @param geometry 目标几何信息
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*/
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void client_apply_workarea_geometry(client_t *client, area_t geometry) {
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area_t workarea = client->monitor->workarea;
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uint16_t width = MIN(geometry.width, workarea.width);
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uint16_t height = MIN(geometry.height, workarea.height);
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int16_t x = MAX(geometry.x, workarea.x);
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int16_t y = MAX(geometry.y, workarea.y);
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if (x + width + client->border_width * 2 > workarea.x + workarea.width) {
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x = workarea.x + workarea.width - width - client->border_width * 2;
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}
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if (task->geometry.width != client->geometry.width ||
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task->geometry.height != client->geometry.height) {
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client_resize(client, task->geometry.width, task->geometry.height);
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if (y + height + client->border_width * 2 > workarea.y + workarea.height) {
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y = workarea.y + workarea.width - height - client->border_width * 2;
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}
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area_t rect = {.x = x, .y = y, .width = width, .height = height};
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client_apply_geometry(client, rect);
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}
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void client_focus(client_t *client) {
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