feat: 添加按键绑定功能

This commit is contained in:
2026-04-25 05:36:50 +08:00
parent a749fc3c6c
commit 7a86eb469b
14 changed files with 495 additions and 5 deletions

30
include/zdwm/action.h Normal file
View File

@@ -0,0 +1,30 @@
#ifndef ZDWM_ACTION_H
#define ZDWM_ACTION_H
#include <stdint.h>
#if defined(__cplusplus)
extern "C" {
#endif
typedef union zdwm_action_arg_t {
bool b;
int32_t i;
uint32_t ui;
const char *str;
} zdwm_action_arg_t;
typedef struct zdwm_action_ctx_t zdwm_action_ctx_t;
typedef void
zdwm_action_fn(const zdwm_action_ctx_t *ctx, const zdwm_action_arg_t *arg);
struct zdwm_action_ctx_t {
void (*spawn)(const char *command);
};
#if defined(__cplusplus)
}
#endif
#endif /* ZDWM_ACTION_H */

View File

@@ -4,6 +4,7 @@
#include <stdbool.h> #include <stdbool.h>
#include <stddef.h> #include <stddef.h>
#include <stdint.h> #include <stdint.h>
#include <zdwm/action.h>
#include <zdwm/layout.h> #include <zdwm/layout.h>
#include <zdwm/rules.h> #include <zdwm/rules.h>
#include <zdwm/types.h> #include <zdwm/types.h>
@@ -76,6 +77,68 @@ typedef struct zdwm_api_t {
const zdwm_rule_match_t *match, const zdwm_rule_match_t *match,
const zdwm_rule_action_t *action const zdwm_rule_action_t *action
); );
/**
* @brief 用户调用这个函数添加按键模式
*
* @details 按键模式名不能重复,如果添加重复的名字仅第一次成功,后续将添加失败
*
* @param builder 配置构建上下文
* @param mode_name 按键模式名字,不能为 nullptr 或空字符串
*
* @return 添加成功返回新增模式的 id 否则返回 ZDWM_BINDING_MODE_ID_INVALID
*/
zdwm_binding_mode_id_t (*add_mode)(
zdwm_config_builder_t *builder,
const char *mode_name
);
/**
* @brief 添加按键绑定
*
* @details mode_id 对应的模式不存在或 key_sequence 不合法,都会添加失败
*
* @param builder 配置构建上下文
* @param bind_mode 模式 ID
* @param key_sequence 按键序列的字符串表达
* @param action_fn 用户行为函数
* @param action_arg 用户行为函数所需的参数
*
* @return 添加成功返回 true 否则返回 false
*/
bool (*bind)(
zdwm_config_builder_t *builder,
zdwm_binding_mode_id_t bind_mode,
const char *key_sequence,
zdwm_action_fn action_fn,
zdwm_action_arg_t *action_arg
);
/**
* @brief 设置默认模式
*
* @param table 按键绑定表
* @param mode_id 按键模式 ID
*
* @return 切换成功返回 true 否则返回 false
*/
bool (*set_default_mode)(
zdwm_config_builder_t *builder,
zdwm_binding_mode_id_t mode_id
);
/**
* @brief 设置初始模式
*
* @param builder 配置构建上下文
* @param mode_id 按键模式 ID
*
* @return 切换成功返回 true 否则返回 false
*/
bool (*set_initial_mode)(
zdwm_config_builder_t *builder,
zdwm_binding_mode_id_t mode_id
);
} zdwm_api_t; } zdwm_api_t;
/** /**

View File

@@ -10,10 +10,12 @@ extern "C" {
typedef uint32_t zdwm_layout_id_t; typedef uint32_t zdwm_layout_id_t;
typedef uint32_t zdwm_window_id_t; typedef uint32_t zdwm_window_id_t;
typedef uint32_t zdwm_workspace_id_t; typedef uint32_t zdwm_workspace_id_t;
typedef uint32_t zdwm_binding_mode_id_t;
#define ZDWM_LAYOUT_ID_INVALID ((zdwm_layout_id_t)UINT32_MAX) #define ZDWM_LAYOUT_ID_INVALID ((zdwm_layout_id_t)UINT32_MAX)
#define ZDWM_WINDOW_ID_INVALID ((zdwm_window_id_t)0) #define ZDWM_WINDOW_ID_INVALID ((zdwm_window_id_t)0)
#define ZDWM_WORKSPACE_ID_INVALID ((zdwm_workspace_id_t)UINT32_MAX) #define ZDWM_WORKSPACE_ID_INVALID ((zdwm_workspace_id_t)UINT32_MAX)
#define ZDWM_BINDING_MODE_ID_INVALID ((zdwm_binding_mode_id_t)UINT32_MAX)
typedef struct zdwm_rect_t { typedef struct zdwm_rect_t {
int32_t x; int32_t x;

View File

@@ -1,7 +1,17 @@
#include "config/defaults.h" #include "config/defaults.h"
#include <zdwm/action.h>
#include <zdwm/types.h>
#include "base/macros.h" #include "base/macros.h"
static constexpr char launcher[] =
"rofi -show combi -modes combi -combi-modes window,drun,run,ssh,windowcd";
static void spawn(const zdwm_action_ctx_t *ctx, const zdwm_action_arg_t *arg) {
ctx->spawn(arg->str);
}
bool config_defaults_build( bool config_defaults_build(
const zdwm_api_t *api, const zdwm_api_t *api,
zdwm_config_builder_t *builder, zdwm_config_builder_t *builder,
@@ -46,5 +56,20 @@ bool config_defaults_build(
} }
} }
auto default_mode = api->add_mode(builder, "default");
zdwm_action_arg_t launcher_arg = {.str = launcher};
api->bind(builder, default_mode, "Mod4+r", spawn, &launcher_arg);
#define BIND(mode, key, fn, arg) \
api->bind(builder, mode, key, fn, &(zdwm_action_arg_t)arg)
BIND(default_mode, "Mod4+r", spawn, {.str = launcher});
#undef BIND
api->set_default_mode(builder, default_mode);
api->set_initial_mode(builder, default_mode);
return true; return true;
} }

View File

@@ -8,6 +8,7 @@
#include "base/memory.h" #include "base/memory.h"
#include "config/defaults.h" #include "config/defaults.h"
#include "config/loader.h" #include "config/loader.h"
#include "core/binding.h"
#include "core/layout.h" #include "core/layout.h"
#include "core/rules.h" #include "core/rules.h"
#include "core/runtime.h" #include "core/runtime.h"
@@ -21,6 +22,7 @@ struct zdwm_config_builder_t {
size_t workspace_count; size_t workspace_count;
size_t workspace_capacity; size_t workspace_capacity;
size_t output_count; size_t output_count;
binding_table_t *binding_table;
}; };
void runtime_config_cleanup(runtime_init_desc_t *desc) { void runtime_config_cleanup(runtime_init_desc_t *desc) {
@@ -30,6 +32,8 @@ void runtime_config_cleanup(runtime_init_desc_t *desc) {
desc->layouts.slot_capacity) { desc->layouts.slot_capacity) {
layout_registry_cleanup(&desc->layouts); layout_registry_cleanup(&desc->layouts);
} }
binding_table_destroy(desc->binding_table);
desc->binding_table = nullptr;
workspace_desc_list_cleanup(&desc->workspaces, &desc->workspace_count); workspace_desc_list_cleanup(&desc->workspaces, &desc->workspace_count);
if (desc->config_module_handle) dlclose(desc->config_module_handle); if (desc->config_module_handle) dlclose(desc->config_module_handle);
desc->config_module_handle = nullptr; desc->config_module_handle = nullptr;
@@ -45,6 +49,9 @@ static void config_builder_cleanup(zdwm_config_builder_t *builder) {
workspace_desc_list_cleanup(&builder->workspaces, &builder->workspace_count); workspace_desc_list_cleanup(&builder->workspaces, &builder->workspace_count);
builder->workspace_capacity = 0; builder->workspace_capacity = 0;
builder->output_count = 0; builder->output_count = 0;
binding_table_destroy(builder->binding_table);
builder->binding_table = nullptr;
} }
static layout_id_t runtime_config_register_layout( static layout_id_t runtime_config_register_layout(
@@ -144,6 +151,35 @@ static bool runtime_config_add_rule(
return true; return true;
} }
static zdwm_binding_mode_id_t
runtime_config_add_mode(zdwm_config_builder_t *builder, const char *mode_name) {
return binding_table_add_mode(builder->binding_table, mode_name);
}
static bool runtime_config_bind(
zdwm_config_builder_t *builder,
zdwm_binding_mode_id_t mode,
const char *key,
zdwm_action_fn fn,
zdwm_action_arg_t *arg
) {
return binding_table_add_bind(builder->binding_table, mode, key, fn, arg);
}
static bool runtime_config_set_default_mode(
zdwm_config_builder_t *builder,
zdwm_binding_mode_id_t mode_id
) {
return binding_table_set_default_mode(builder->binding_table, mode_id);
}
static bool runtime_config_set_initial_mode(
zdwm_config_builder_t *builder,
zdwm_binding_mode_id_t mode_id
) {
return binding_table_set_current_mode(builder->binding_table, mode_id);
}
static bool config_builder_finish( static bool config_builder_finish(
zdwm_config_builder_t *builder, zdwm_config_builder_t *builder,
runtime_init_desc_t *out runtime_init_desc_t *out
@@ -154,8 +190,10 @@ static bool config_builder_finish(
if (!layout_registry_move(&builder->layouts, &out->layouts)) return false; if (!layout_registry_move(&builder->layouts, &out->layouts)) return false;
if (!rules_move(&builder->rules, &out->rules)) return false; if (!rules_move(&builder->rules, &out->rules)) return false;
out->binding_table = builder->binding_table;
out->workspaces = builder->workspaces; out->workspaces = builder->workspaces;
out->workspace_count = builder->workspace_count; out->workspace_count = builder->workspace_count;
builder->binding_table = nullptr;
builder->workspaces = nullptr; builder->workspaces = nullptr;
builder->workspace_count = 0; builder->workspace_count = 0;
builder->workspace_capacity = 0; builder->workspace_capacity = 0;
@@ -172,6 +210,7 @@ static bool runtime_config_build(
if (!setup || !out) return false; if (!setup || !out) return false;
zdwm_config_builder_t builder = {0}; zdwm_config_builder_t builder = {0};
builder.output_count = output_count; builder.output_count = output_count;
builder.binding_table = binding_table_create();
zdwm_api_t api = { zdwm_api_t api = {
.abi_version = ZDWM_CONFIG_ABI_VERSION, .abi_version = ZDWM_CONFIG_ABI_VERSION,
@@ -183,6 +222,10 @@ static bool runtime_config_build(
.register_layout = runtime_config_register_layout, .register_layout = runtime_config_register_layout,
.define_workspace = runtime_config_define_workspace, .define_workspace = runtime_config_define_workspace,
.add_rule = runtime_config_add_rule, .add_rule = runtime_config_add_rule,
.add_mode = runtime_config_add_mode,
.bind = runtime_config_bind,
.set_default_mode = runtime_config_set_default_mode,
.set_initial_mode = runtime_config_set_initial_mode,
}; };
bool ok = setup(&api, &builder, outputs, output_count) && bool ok = setup(&api, &builder, outputs, output_count) &&
config_builder_finish(&builder, out); config_builder_finish(&builder, out);

23
src/core/action.c Normal file
View File

@@ -0,0 +1,23 @@
#include "core/action.h"
#include <paths.h>
#include <stdlib.h>
#include <sys/wait.h>
#include <unistd.h>
#include "base/log.h"
void spawn(const char *command) {
if (fork() == 0) {
setsid();
if (fork() == 0) {
execl(_PATH_BSHELL, _PATH_BSHELL, "-c", command, nullptr);
fatal("execl fail: %s", command);
}
exit(0);
}
wait(0);
}

3
src/core/action.h Normal file
View File

@@ -0,0 +1,3 @@
#pragma once
void spawn(const char *command);

194
src/core/binding.c Normal file
View File

@@ -0,0 +1,194 @@
#include "core/binding.h"
#include <stddef.h>
#include <stdint.h>
#include <xkbcommon/xkbcommon-keysyms.h>
#include <xkbcommon/xkbcommon.h>
#include <zdwm/action.h>
#include <zdwm/types.h>
#include "base/array.h"
#include "base/memory.h"
#include "core/event.h"
typedef struct key_binding_t {
const char *key_str;
modifier_mask_t modifiers;
xkb_keysym_t keysym;
zdwm_action_fn *fn;
zdwm_action_arg_t *arg;
} key_binding_t;
typedef struct binding_mode_t {
zdwm_binding_mode_id_t id;
const char *name;
key_binding_t *items;
size_t count;
size_t capacity;
} binding_mode_t;
typedef struct binding_table_t {
binding_mode_t *modes;
size_t count;
size_t capacity;
zdwm_binding_mode_id_t default_mode;
zdwm_binding_mode_id_t current_mode;
} binding_table_t;
zdwm_binding_mode_id_t
binding_table_add_mode(binding_table_t *table, const char *mode_name) {
if (!table || !mode_name || strlen(mode_name) == 0) {
return ZDWM_BINDING_MODE_ID_INVALID;
}
for (size_t i = 0; i < table->count; ++i) {
if (strcmp(table->modes[i].name, mode_name) == 0) {
return ZDWM_BINDING_MODE_ID_INVALID;
}
}
zdwm_binding_mode_id_t id = (zdwm_binding_mode_id_t)table->count;
binding_mode_t *new_mode =
array_push(table->modes, table->count, table->capacity);
new_mode->name = mode_name;
new_mode->id = id;
return id;
}
static binding_mode_t *
binding_table_get_mode(binding_table_t *table, zdwm_binding_mode_id_t mode_id) {
if (mode_id >= table->count) return nullptr;
binding_mode_t *mode = &table->modes[mode_id];
if (mode->id == mode_id) return mode;
for (size_t i = 0; i < table->count; ++i) {
mode = &table->modes[i];
if (mode->id == mode_id) return mode;
}
return nullptr;
}
/**
* @brief 解析按键序列
*
* @details 按键序列不合法解析失败,解析成功会设置 modifiers 与 keysym 对应的值
*
* @param key_sequence 按键序列
* @param modifiers 返回修饰键的指针
* @param keysym 返回按键符号的指针
*
* @return 解析成功返回 true 否则返回 false
*/
bool parse_key_sequence(
const char *key_sequence,
modifier_mask_t *modifiers,
xkb_keysym_t *keysym
) {
/* TODO: */
return false;
}
bool binding_table_add_bind(
binding_table_t *table,
zdwm_binding_mode_id_t mode_id,
const char *key_sequence,
zdwm_action_fn fn,
zdwm_action_arg_t *arg
) {
binding_mode_t *mode = binding_table_get_mode(table, mode_id);
if (!mode) return false;
modifier_mask_t modifiers = 0;
xkb_keysym_t keysym = XKB_KEY_NoSymbol;
if (!parse_key_sequence(key_sequence, &modifiers, &keysym)) return false;
key_binding_t *item = array_push(mode->items, mode->count, mode->capacity);
item->key_str = key_sequence;
item->modifiers = modifiers;
item->keysym = keysym;
item->fn = fn;
item->arg = arg;
return true;
}
void binding_table_destroy(binding_table_t *table) {
if (!table) return;
for (size_t i = 0; i < table->count; ++i) {
binding_mode_t *mode = &table->modes[i];
p_delete(&mode->items);
mode->count = 0;
mode->capacity = 0;
}
p_delete(&table->modes);
table->count = 0;
table->capacity = 0;
table->default_mode = ZDWM_BINDING_MODE_ID_INVALID;
p_delete(&table);
}
binding_table_t *binding_table_create(void) {
binding_table_t *table = p_new(binding_table_t, 1);
/* 默认情况下,默认模式和当前模式都是第一个添加的模式 */
table->default_mode = 0;
table->current_mode = 0;
return table;
}
bool binding_table_set_default_mode(
binding_table_t *table,
zdwm_binding_mode_id_t mode_id
) {
if (mode_id >= table->count) return false;
table->default_mode = mode_id;
return true;
}
bool binding_table_set_current_mode(
binding_table_t *table,
zdwm_binding_mode_id_t mode_id
) {
if (mode_id >= table->count) return false;
table->current_mode = mode_id;
return true;
}
bool binding_table_cycle_mode(binding_table_t *table, int delta) {
if (!table || !table->modes || table->count < 1) return false;
bool matched = false;
size_t index = (size_t)table->current_mode;
if (table->modes[index].id == table->current_mode) {
matched = true;
} else {
for (size_t i = 0; i < table->count; ++i) {
if (table->modes[i].id == table->current_mode) {
index = i;
matched = true;
break;
}
}
}
if (!matched) return false;
/* 只有一个模式没必要切换 */
if (table->count == 1) return true;
int64_t count = (int64_t)table->count;
int64_t next_index = ((int64_t)index + (int64_t)delta) % count;
if (next_index < 0) next_index += count;
table->current_mode = table->modes[next_index].id;
return true;
}

86
src/core/binding.h Normal file
View File

@@ -0,0 +1,86 @@
#pragma once
#include <zdwm/action.h>
#include <zdwm/types.h>
typedef struct binding_table_t binding_table_t;
/**
* @brief 添加新的模式
*
* @details 按键模式名不能重复,如果添加重复的名字仅第一次成功,后续将添加失败
*
* @param table 按键绑定表
* @param mode_name 按键模式名字,不能为 nullptr 或空字符串
*
* @return 添加成功返回新增模式的 id 否则返回 ZDWM_BINDING_MODE_ID_INVALID
*/
zdwm_binding_mode_id_t
binding_table_add_mode(binding_table_t *table, const char *mode_name);
/**
* @brief 添加按键绑定
*
* @details mode_id 对应的模式不存在或 key_sequence 不合法,都会添加失败
*
* @param table 按键绑定表
* @param mode_id 模式 ID
* @param key_sequence 按键序列的字符串表达
* @param fn 用户行为函数
* @param arg 用户行为函数所需的参数
*
* @return 添加成功返回 true 否则返回 false
*/
bool binding_table_add_bind(
binding_table_t *table,
zdwm_binding_mode_id_t mode_id,
const char *key_sequence,
zdwm_action_fn fn,
zdwm_action_arg_t *arg
);
/**
* @brief 销毁按键绑定表
*/
void binding_table_destroy(binding_table_t *table);
/**
* @brief 创建按键绑定表
*/
binding_table_t *binding_table_create(void);
/**
* @brief 通过模式 ID 设置默认模式
*
* @param table 按键绑定表
* @param mode_id 按键模式 ID
*
* @return 切换成功返回 true 否则返回 false
*/
bool binding_table_set_default_mode(
binding_table_t *table,
zdwm_binding_mode_id_t mode_id
);
/**
* @brief 通过模式 ID 设置当前模式
*
* @param table 按键绑定表
* @param mode_id 按键模式 ID
*
* @return 切换成功返回 true 否则返回 false
*/
bool binding_table_set_current_mode(
binding_table_t *table,
zdwm_binding_mode_id_t mode_id
);
/**
* @brief 切换按键绑定模式
*
* @param table 按键绑定表
* @param delta 切换变化量
*
* @return 无法切换返回 false 否则返回 true
*/
bool binding_table_cycle_mode(binding_table_t *table, int delta);

View File

@@ -1,5 +1,6 @@
#pragma once #pragma once
#include <zdwm/action.h>
#include "core/command_buffer.h" #include "core/command_buffer.h"
#include "core/event.h" #include "core/event.h"
#include "core/plan.h" #include "core/plan.h"
@@ -9,6 +10,7 @@
typedef struct policy_context_t { typedef struct policy_context_t {
state_t *state; state_t *state;
const rules_t *rules; const rules_t *rules;
const zdwm_action_ctx_t action_ctx;
} policy_context_t; } policy_context_t;
/** /**

View File

@@ -2,8 +2,10 @@
#include <dlfcn.h> #include <dlfcn.h>
#include "action.h"
#include "base/memory.h" #include "base/memory.h"
#include "core/backend.h" #include "core/backend.h"
#include "core/binding.h"
#include "core/command_buffer.h" #include "core/command_buffer.h"
#include "core/event.h" #include "core/event.h"
#include "core/layout.h" #include "core/layout.h"
@@ -52,8 +54,10 @@ bool runtime_init(runtime_t *runtime, runtime_init_desc_t *desc) {
layout_registry_move(&desc->layouts, &runtime->layouts); layout_registry_move(&desc->layouts, &runtime->layouts);
rules_move(&desc->rules, &runtime->rules); rules_move(&desc->rules, &runtime->rules);
runtime->config_module_handle = desc->config_module_handle; runtime->config_module_handle = desc->config_module_handle;
runtime->binding_table = desc->binding_table;
desc->backend = nullptr; desc->backend = nullptr;
desc->config_module_handle = nullptr; desc->config_module_handle = nullptr;
desc->binding_table = nullptr;
state_init( state_init(
&runtime->state, &runtime->state,
@@ -73,6 +77,9 @@ bool runtime_init(runtime_t *runtime, runtime_init_desc_t *desc) {
void runtime_init_desc_cleanup(runtime_init_desc_t *desc) { void runtime_init_desc_cleanup(runtime_init_desc_t *desc) {
if (!desc) return; if (!desc) return;
binding_table_destroy(desc->binding_table);
desc->binding_table = nullptr;
if (desc->backend) { if (desc->backend) {
backend_destroy(desc->backend); backend_destroy(desc->backend);
desc->backend = nullptr; desc->backend = nullptr;
@@ -97,6 +104,8 @@ void runtime_shutdown(runtime_t *runtime) {
layout_registry_cleanup(&runtime->layouts); layout_registry_cleanup(&runtime->layouts);
rules_cleanup(&runtime->rules); rules_cleanup(&runtime->rules);
state_cleanup(&runtime->state); state_cleanup(&runtime->state);
binding_table_destroy(runtime->binding_table);
runtime->binding_table = nullptr;
backend_destroy(runtime->backend); backend_destroy(runtime->backend);
runtime->backend = nullptr; runtime->backend = nullptr;
if (runtime->config_module_handle) dlclose(runtime->config_module_handle); if (runtime->config_module_handle) dlclose(runtime->config_module_handle);
@@ -111,8 +120,11 @@ void runtime_run(runtime_t *runtime) {
plan_t *plan = &runtime->plan; plan_t *plan = &runtime->plan;
policy_context_t ctx = { policy_context_t ctx = {
.state = &runtime->state, .state = &runtime->state,
.rules = &runtime->rules, .rules = &runtime->rules,
.action_ctx = {
.spawn = spawn,
},
}; };
while (runtime->running) { while (runtime->running) {

View File

@@ -3,6 +3,7 @@
#include <stddef.h> #include <stddef.h>
#include "core/backend.h" #include "core/backend.h"
#include "core/binding.h"
#include "core/command_buffer.h" #include "core/command_buffer.h"
#include "core/layout.h" #include "core/layout.h"
#include "core/plan.h" #include "core/plan.h"
@@ -19,6 +20,7 @@ typedef struct runtime_init_desc_t {
workspace_desc_t *workspaces; workspace_desc_t *workspaces;
size_t workspace_count; size_t workspace_count;
void *config_module_handle; void *config_module_handle;
binding_table_t *binding_table;
} runtime_init_desc_t; } runtime_init_desc_t;
typedef struct runtime_t { typedef struct runtime_t {
@@ -32,6 +34,7 @@ typedef struct runtime_t {
rules_t rules; rules_t rules;
backend_t *backend; backend_t *backend;
void *config_module_handle; void *config_module_handle;
binding_table_t *binding_table;
} runtime_t; } runtime_t;
bool runtime_init(runtime_t *runtime, runtime_init_desc_t *desc); bool runtime_init(runtime_t *runtime, runtime_init_desc_t *desc);

View File

@@ -41,6 +41,8 @@ add_executable(${RUNTIME_CONFIG_TEST_APP_NAME}
${SOURCE_DIR}/config/defaults.c ${SOURCE_DIR}/config/defaults.c
${SOURCE_DIR}/config/loader.c ${SOURCE_DIR}/config/loader.c
${SOURCE_DIR}/config/runtime_config.c ${SOURCE_DIR}/config/runtime_config.c
${SOURCE_DIR}/core/action.c
${SOURCE_DIR}/core/binding.c
${SOURCE_DIR}/core/command_buffer.c ${SOURCE_DIR}/core/command_buffer.c
${SOURCE_DIR}/core/event.c ${SOURCE_DIR}/core/event.c
${SOURCE_DIR}/core/layer.c ${SOURCE_DIR}/core/layer.c

View File

@@ -10,6 +10,8 @@ add_executable(${TEST_APP_NAME}
${SOURCE_DIR}/backend/x11/backend.c ${SOURCE_DIR}/backend/x11/backend.c
${SOURCE_DIR}/backend/x11/event.c ${SOURCE_DIR}/backend/x11/event.c
${SOURCE_DIR}/backend/x11/window.c ${SOURCE_DIR}/backend/x11/window.c
${SOURCE_DIR}/core/action.c
${SOURCE_DIR}/core/binding.c
${SOURCE_DIR}/core/command_buffer.c ${SOURCE_DIR}/core/command_buffer.c
${SOURCE_DIR}/core/event.c ${SOURCE_DIR}/core/event.c
${SOURCE_DIR}/core/layer.c ${SOURCE_DIR}/core/layer.c