feat(layouts): 实现 fair/fullscreen/maximize 内置布局

This commit is contained in:
2026-04-27 18:38:49 +08:00
parent 10fa3740a8
commit 7413d7439a
13 changed files with 164 additions and 16 deletions

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@@ -18,8 +18,9 @@ extern "C" {
typedef struct zdwm_config_builder_t zdwm_config_builder_t;
typedef struct zdwm_builtin_layouts_t {
zdwm_layout_fn tile;
zdwm_layout_fn monocle;
zdwm_layout_fn fair;
zdwm_layout_fn fullscreen;
zdwm_layout_fn maximize;
} zdwm_builtin_layouts_t;
typedef struct zdwm_api_t {

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@@ -14,6 +14,7 @@ extern "C" {
typedef struct zdwm_layout_ctx_t {
zdwm_workspace_id_t workspace_id;
zdwm_window_id_t focused_window_id;
zdwm_rect_t output_geometry;
zdwm_rect_t workarea;
const zdwm_window_id_t *window_ids;
size_t window_count;
@@ -30,6 +31,11 @@ typedef struct zdwm_layout_result_t {
size_t item_capacity;
} zdwm_layout_result_t;
/**
* @brief 自动布局算法
*
* @return out 有变化返回 true 否则返回 true
*/
typedef bool (*zdwm_layout_fn)(
const zdwm_layout_ctx_t *ctx,
zdwm_layout_result_t *out

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@@ -20,29 +20,42 @@ bool config_defaults_build(
) {
if (!api || !builder || !outputs || output_count == 0) return false;
zdwm_layout_id_t tile_id = api->register_layout(
zdwm_layout_id_t fair_id = api->register_layout(
builder,
"tile",
"fair",
"[]=",
"builtin tile",
api->builtin_layouts.tile
"builtin fair",
api->builtin_layouts.fair
);
zdwm_layout_id_t monocle_id = api->register_layout(
zdwm_layout_id_t maximize_id = api->register_layout(
builder,
"monocle",
"maximize",
"[M]",
"builtin monocle",
api->builtin_layouts.monocle
"builtin maximize",
api->builtin_layouts.maximize
);
zdwm_layout_id_t fullscreen_id = api->register_layout(
builder,
"fullscreen",
"[F]",
"builtin fullscreen",
api->builtin_layouts.fullscreen
);
zdwm_layout_id_t floating_id =
api->register_layout(builder, "floating", "><>", "floating", nullptr);
if (tile_id == ZDWM_LAYOUT_ID_INVALID ||
monocle_id == ZDWM_LAYOUT_ID_INVALID ||
if (fair_id == ZDWM_LAYOUT_ID_INVALID ||
maximize_id == ZDWM_LAYOUT_ID_INVALID ||
fullscreen_id == ZDWM_LAYOUT_ID_INVALID ||
floating_id == ZDWM_LAYOUT_ID_INVALID) {
return false;
}
zdwm_layout_id_t layout_ids[] = {tile_id, monocle_id, floating_id};
zdwm_layout_id_t layout_ids[] = {
fair_id,
maximize_id,
fullscreen_id,
floating_id,
};
for (size_t i = 0; i < output_count; i++) {
if (api->define_workspace(
builder,
@@ -50,7 +63,7 @@ bool config_defaults_build(
"main",
layout_ids,
countof(layout_ids),
tile_id
fair_id
) == ZDWM_WORKSPACE_ID_INVALID) {
return false;
}

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@@ -14,6 +14,9 @@
#include "core/runtime.h"
#include "core/types.h"
#include "core/wm_desc.h"
#include "layouts/fair.h"
#include "layouts/fullscreen.h"
#include "layouts/maximize.h"
struct zdwm_config_builder_t {
layout_registry_t layouts;
@@ -216,8 +219,9 @@ static bool runtime_config_build(
.abi_version = ZDWM_CONFIG_ABI_VERSION,
.builtin_layouts =
{
.tile = nullptr,
.monocle = nullptr,
.fair = fair,
.fullscreen = fullscreen,
.maximize = maximize,
},
.register_layout = runtime_config_register_layout,
.define_workspace = runtime_config_define_workspace,

1
src/layouts/.clang-format Symbolic link
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@@ -0,0 +1 @@
../../.clang-format

63
src/layouts/fair.c Normal file
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@@ -0,0 +1,63 @@
#include "layouts/fair.h"
#include <math.h>
#include <stddef.h>
#include <stdint.h>
#include <zdwm/layout.h>
bool fair(const zdwm_layout_ctx_t *ctx, zdwm_layout_result_t *out) {
auto windows = ctx->window_ids;
auto count = (int32_t)ctx->window_count;
if (!windows || !count) return false;
zdwm_layout_result_reset(out);
auto columns = (int32_t)floor(sqrt(count));
if (columns * (columns + 1) <= count) ++columns;
auto rows_in_other_cols = count / columns;
auto rows_in_main_col = count - (columns - 1) * rows_in_other_cols;
while (rows_in_main_col > rows_in_other_cols) {
++rows_in_other_cols;
rows_in_main_col = count - (columns - 1) * rows_in_other_cols;
}
auto workarea = &ctx->workarea;
auto width_avg = workarea->width / columns;
auto width_for_main_col = workarea->width - (columns - 1) * width_avg;
auto width_for_other_col = width_avg;
int32_t row = 0, col = 0, row_count;
int32_t x = workarea->x, y = workarea->y;
for (int32_t i = 0; i < count; ++i) {
int32_t width;
if (i < rows_in_main_col) {
row = i;
width = width_for_main_col;
row_count = rows_in_main_col;
} else {
width = width_for_other_col;
row_count = rows_in_other_cols;
if (((i - rows_in_main_col) % row_count) == 0) {
col++;
row = 0;
x += col == 1 ? width_for_main_col : width_for_other_col;
y = workarea->y;
}
}
auto h_avg = workarea->height / row_count;
auto h_main = workarea->height - h_avg * (row_count - 1);
auto height = row == 0 ? h_main : h_avg;
zdwm_layout_item_t item = {
.window_id = windows[i],
.rect = {.x = x, .y = y, .width = width, .height = height}
};
zdwm_layout_result_push(out, item);
y += height;
}
return true;
}

5
src/layouts/fair.h Normal file
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@@ -0,0 +1,5 @@
#pragma once
#include <zdwm/layout.h>
bool fair(const zdwm_layout_ctx_t *ctx, zdwm_layout_result_t *out);

18
src/layouts/fullscreen.c Normal file
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@@ -0,0 +1,18 @@
#include "layouts/fullscreen.h"
bool fullscreen(const zdwm_layout_ctx_t *ctx, zdwm_layout_result_t *out) {
auto windows = ctx->window_ids;
auto count = ctx->window_count;
if (!windows || !count) return false;
zdwm_layout_result_reset(out);
for (size_t i = 0; i < count; ++i) {
zdwm_layout_item_t item = {
.window_id = windows[i],
.rect = ctx->output_geometry,
};
zdwm_layout_result_push(out, item);
}
return true;
}

5
src/layouts/fullscreen.h Normal file
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@@ -0,0 +1,5 @@
#pragma once
#include <zdwm/layout.h>
bool fullscreen(const zdwm_layout_ctx_t *ctx, zdwm_layout_result_t *out);

20
src/layouts/maximize.c Normal file
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@@ -0,0 +1,20 @@
#include "layouts/maximize.h"
#include <zdwm/layout.h>
bool maximize(const zdwm_layout_ctx_t *ctx, zdwm_layout_result_t *out) {
auto windows = ctx->window_ids;
auto count = ctx->window_count;
if (!windows || !count) return false;
zdwm_layout_result_reset(out);
for (size_t i = 0; i < count; ++i) {
zdwm_layout_item_t item = {
.window_id = windows[i],
.rect = ctx->workarea,
};
zdwm_layout_result_push(out, item);
}
return true;
}

5
src/layouts/maximize.h Normal file
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@@ -0,0 +1,5 @@
#pragma once
#include <zdwm/layout.h>
bool maximize(const zdwm_layout_ctx_t *ctx, zdwm_layout_result_t *out);

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@@ -53,6 +53,9 @@ add_executable(${RUNTIME_CONFIG_TEST_APP_NAME}
${SOURCE_DIR}/core/runtime.c
${SOURCE_DIR}/core/state.c
${SOURCE_DIR}/core/window.c
${SOURCE_DIR}/layouts/fair.c
${SOURCE_DIR}/layouts/fullscreen.c
${SOURCE_DIR}/layouts/maximize.c
)
target_include_directories(${RUNTIME_CONFIG_TEST_APP_NAME} SYSTEM
PRIVATE ${INCLUDE_DIR}
@@ -63,6 +66,7 @@ target_include_directories(${RUNTIME_CONFIG_TEST_APP_NAME}
PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}
)
target_link_libraries(${RUNTIME_CONFIG_TEST_APP_NAME}
PRIVATE m
PRIVATE ${deps_xkbcommon_MODULE_NAME}
PRIVATE ${CMAKE_DL_LIBS}
)

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@@ -22,6 +22,9 @@ add_executable(${TEST_APP_NAME}
${SOURCE_DIR}/core/runtime.c
${SOURCE_DIR}/core/state.c
${SOURCE_DIR}/core/window.c
${SOURCE_DIR}/layouts/fair.c
${SOURCE_DIR}/layouts/fullscreen.c
${SOURCE_DIR}/layouts/maximize.c
)
target_include_directories(${TEST_APP_NAME} SYSTEM