style: 更新 .clang-format 规则并重新格式化所有源文件

- 重构模块使用新的代码风格
- 老代码 (src 目录下的代码) 继续使用之前的代码风格

通过在需要不同代码风格的目录下放对应 .clang-format 配置文件实现
This commit is contained in:
2026-04-14 01:52:53 +08:00
parent 7b5404e8e0
commit 2fc4b33359
62 changed files with 1248 additions and 728 deletions

View File

@@ -13,21 +13,25 @@
#include "core/types.h"
#include "core/wm_desc.h"
void state_init(state_t *state, const output_info_t *outputs,
size_t output_count, const workspace_desc_t *workspaces,
size_t workspace_count) {
void state_init(
state_t *state,
const output_info_t *outputs,
size_t output_count,
const workspace_desc_t *workspaces,
size_t workspace_count
) {
p_clear(state, 1);
state->outputs = p_new(output_t, output_count);
for (size_t i = 0; i < output_count; i++) {
const output_info_t *output_info = &outputs[i];
output_t *output = &state->outputs[i];
output_t *output = &state->outputs[i];
output->id = (output_id_t)i;
output->id = (output_id_t)i;
output->current_workspace_id = ZDWM_WORKSPACE_ID_INVALID;
output->name = p_strdup_nullable(output_info->name);
output->geometry = output_info->geometry;
output->workarea = output_info->geometry;
output->name = p_strdup_nullable(output_info->name);
output->geometry = output_info->geometry;
output->workarea = output_info->geometry;
}
state->output_count = output_count;
@@ -38,16 +42,16 @@ void state_init(state_t *state, const output_info_t *outputs,
fatal("workspace desc at index %zu invalid", i);
}
output_t *output = &state->outputs[workspace_desc->output_index];
output_t *output = &state->outputs[workspace_desc->output_index];
workspace_t *workspace = &state->workspaces[i];
workspace->id = (workspace_id_t)i;
workspace->output_id = output->id;
workspace->id = (workspace_id_t)i;
workspace->output_id = output->id;
workspace->focused_window_id = ZDWM_WINDOW_ID_INVALID;
workspace->available_layouts =
p_copy(workspace_desc->layout_ids, workspace_desc->layout_count);
workspace->layout_id = workspace_desc->initial_layout_id;
workspace->layout_id = workspace_desc->initial_layout_id;
workspace->layout_count = workspace_desc->layout_count;
workspace->name = p_strdup(workspace_desc->name);
workspace->name = p_strdup(workspace_desc->name);
if (output->current_workspace_id == ZDWM_WORKSPACE_ID_INVALID) {
output->current_workspace_id = workspace->id;
@@ -79,7 +83,7 @@ void state_cleanup(state_t *state) {
for (size_t i = 0; i < ZDWM_WINDOW_LAYER_COUNT; ++i) {
layer_stack_t *layer = &state->stacks[i];
p_delete(&layer->order);
layer->order = 0;
layer->order = 0;
layer->capacity = 0;
}
@@ -102,8 +106,8 @@ void state_cleanup(state_t *state) {
p_clear(state, 1);
}
const workspace_t *state_workspace_get(const state_t *state,
workspace_id_t id) {
const workspace_t *
state_workspace_get(const state_t *state, workspace_id_t id) {
if (id < state->workspace_count) return &state->workspaces[id];
return nullptr;
}
@@ -113,8 +117,10 @@ const workspace_t *state_workspace_at(const state_t *state, size_t index) {
return nullptr;
}
static void state_workspace_adjust_focused_window(const state_t *state,
workspace_id_t workspace_id) {
static void state_workspace_adjust_focused_window(
const state_t *state,
workspace_id_t workspace_id
) {
workspace_t *workspace =
(workspace_t *)state_workspace_get(state, workspace_id);
if (!workspace) return;
@@ -127,7 +133,7 @@ static void state_workspace_adjust_focused_window(const state_t *state,
const layer_stack_t *layer = &state->stacks[i];
for (size_t i = layer->count; i > 0; --i) {
window_id_t window_id = layer->order[i - 1];
window = state_window_get(state, window_id);
window = state_window_get(state, window_id);
if (window && window->workspace_id == workspace_id) {
workspace->focused_window_id = window_id;
return;
@@ -144,25 +150,27 @@ bool state_workspace_cycle_layout(state_t *state, workspace_id_t workspace_id) {
if (!workspace) return false;
size_t next_index = 0;
bool matched = false;
bool matched = false;
for (size_t i = 0; i < workspace->layout_count; i++) {
if (workspace->layout_id == workspace->available_layouts[i]) {
next_index = (i + 1) % workspace->layout_count;
matched = true;
matched = true;
break;
}
}
if (!matched) return false;
auto next_layout_id = workspace->available_layouts[next_index];
auto next_layout_id = workspace->available_layouts[next_index];
workspace->layout_id = next_layout_id;
return true;
}
bool state_workspace_set_layout_by_index(state_t *state,
workspace_id_t workspace_id,
size_t index) {
bool state_workspace_set_layout_by_index(
state_t *state,
workspace_id_t workspace_id,
size_t index
) {
workspace_t *workspace =
(workspace_t *)state_workspace_get(state, workspace_id);
if (!workspace) return false;
@@ -172,9 +180,11 @@ bool state_workspace_set_layout_by_index(state_t *state,
return true;
}
bool state_workspace_set_layout_by_id(state_t *state,
workspace_id_t workspace_id,
layout_id_t layout_id) {
bool state_workspace_set_layout_by_id(
state_t *state,
workspace_id_t workspace_id,
layout_id_t layout_id
) {
workspace_t *workspace =
(workspace_t *)state_workspace_get(state, workspace_id);
if (!workspace) return false;
@@ -188,9 +198,11 @@ bool state_workspace_set_layout_by_id(state_t *state,
return false;
}
void state_workspace_set_focused_window(state_t *state,
workspace_id_t workspace_id,
window_id_t window_id) {
void state_workspace_set_focused_window(
state_t *state,
workspace_id_t workspace_id,
window_id_t window_id
) {
workspace_t *workspace =
(workspace_t *)state_workspace_get(state, workspace_id);
if (!workspace) return;
@@ -235,14 +247,20 @@ const output_t *state_output_at(const state_t *state, size_t index) {
return nullptr;
}
void state_output_set_workarea(state_t *state, output_id_t output_id,
rect_t workarea) {
void state_output_set_workarea(
state_t *state,
output_id_t output_id,
rect_t workarea
) {
output_t *output = (output_t *)state_output_get(state, output_id);
if (output) output->workarea = workarea;
}
void state_output_set_current_workspace(state_t *state, output_id_t output_id,
workspace_id_t workspace_id) {
void state_output_set_current_workspace(
state_t *state,
output_id_t output_id,
workspace_id_t workspace_id
) {
output_t *output = (output_t *)state_output_get(state, output_id);
if (!output) return;
const workspace_t *workspace = state_workspace_get(state, workspace_id);
@@ -269,15 +287,17 @@ bool state_output_valid(const state_t *state, output_id_t id) {
}
void state_cycle_current_output(state_t *state, int delta) {
int64_t count = (int64_t)state->output_count;
int64_t count = (int64_t)state->output_count;
int64_t current = (int64_t)state->current_output_index;
int64_t next = (current + (int64_t)delta) % count;
int64_t next = (current + (int64_t)delta) % count;
if (next < 0) next += count;
state->current_output_index = (size_t)next;
}
static inline void window_set_geometry_mode(
window_t *window, window_geometry_mode_t geometry_mode) {
window_t *window,
window_geometry_mode_t geometry_mode
) {
window->geometry_mode = geometry_mode;
}
static inline void window_set_floating(window_t *window, bool floating) {
@@ -317,18 +337,18 @@ static inline void window_set_class(window_t *window, const char *class_name) {
p_delete(&window->class_name);
window->class_name = p_strdup_nullable(class_name);
}
static inline void window_set_instance(window_t *window,
const char *instance_name) {
static inline void
window_set_instance(window_t *window, const char *instance_name) {
p_delete(&window->instance_name);
window->instance_name = p_strdup_nullable(instance_name);
}
static inline void window_set_skip_taskbar(window_t *window,
bool skip_taskbar) {
static inline void
window_set_skip_taskbar(window_t *window, bool skip_taskbar) {
window->skip_taskbar = skip_taskbar;
}
const window_t *state_window_add(state_t *state, const window_info_t *info) {
window_id_t id = info->id;
window_id_t id = info->id;
window_t *window = (window_t *)state_window_get(state, id);
if (!window) {
window =
@@ -338,10 +358,10 @@ const window_t *state_window_add(state_t *state, const window_info_t *info) {
layer_stack_append(layer, id);
p_clear(window, 1);
window->id = id;
window->id = id;
window->transient_for = info->transient_for;
window->workspace_id = ZDWM_WORKSPACE_ID_INVALID;
window->layer = info->layer_type;
window->workspace_id = ZDWM_WORKSPACE_ID_INVALID;
window->layer = info->layer_type;
}
window_set_geometry_mode(window, info->geometry_mode);
@@ -378,14 +398,14 @@ void state_window_remove(state_t *state, window_id_t id) {
for (size_t i = 0; i < state->window_count; i++) {
if (state->windows[i].id == id) {
matched = true;
index = i;
index = i;
break;
}
}
if (!matched) return;
window_t *window = &state->windows[index];
layer_type_t layer_type = window->layer;
window_t *window = &state->windows[index];
layer_type_t layer_type = window->layer;
workspace_id_t workspace_id = window->workspace_id;
p_delete(&window->title);
p_delete(&window->app_id);
@@ -398,7 +418,7 @@ void state_window_remove(state_t *state, window_id_t id) {
}
window = &state->windows[state->window_count - 1];
p_clear(window, 1);
window->id = ZDWM_WINDOW_ID_INVALID;
window->id = ZDWM_WINDOW_ID_INVALID;
window->workspace_id = ZDWM_WORKSPACE_ID_INVALID;
state->window_count--;
@@ -416,13 +436,16 @@ void state_window_remove(state_t *state, window_id_t id) {
size_t state_window_count(const state_t *state) { return state->window_count; }
void state_window_set_workspace(state_t *state, window_id_t window_id,
workspace_id_t workspace_id) {
void state_window_set_workspace(
state_t *state,
window_id_t window_id,
workspace_id_t workspace_id
) {
const workspace_t *workspace = state_workspace_get(state, workspace_id);
window_t *window = (window_t *)state_window_get(state, window_id);
window_t *window = (window_t *)state_window_get(state, window_id);
if (!workspace || !window || window->workspace_id == workspace_id) return;
workspace = state_workspace_get(state, window->workspace_id);
workspace = state_workspace_get(state, window->workspace_id);
window->workspace_id = workspace_id;
if (workspace && workspace->focused_window_id == window_id) {
@@ -432,57 +455,84 @@ void state_window_set_workspace(state_t *state, window_id_t window_id,
state_workspace_adjust_focused_window(state, workspace_id);
}
void state_window_set_geometry_mode(state_t *state, window_id_t window_id,
window_geometry_mode_t geometry_mode) {
void state_window_set_geometry_mode(
state_t *state,
window_id_t window_id,
window_geometry_mode_t geometry_mode
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_geometry_mode(window, geometry_mode);
}
void state_window_set_floating(state_t *state, window_id_t window_id,
bool floating) {
void state_window_set_floating(
state_t *state,
window_id_t window_id,
bool floating
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_floating(window, floating);
}
void state_window_set_sticky(state_t *state, window_id_t window_id,
bool sticky) {
void state_window_set_sticky(
state_t *state,
window_id_t window_id,
bool sticky
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_sticky(window, sticky);
}
void state_window_set_urgent(state_t *state, window_id_t window_id,
bool urgent) {
void state_window_set_urgent(
state_t *state,
window_id_t window_id,
bool urgent
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_urgent(window, urgent);
}
void state_window_set_fixed_size(state_t *state, window_id_t window_id,
bool fixed_size) {
void state_window_set_fixed_size(
state_t *state,
window_id_t window_id,
bool fixed_size
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_fixed_size(window, fixed_size);
}
void state_window_set_skip_taskbar(state_t *state, window_id_t window_id,
bool skip_taskbar) {
void state_window_set_skip_taskbar(
state_t *state,
window_id_t window_id,
bool skip_taskbar
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_skip_taskbar(window, skip_taskbar);
}
void state_window_set_float_rect(state_t *state, window_id_t window_id,
rect_t float_rect) {
void state_window_set_float_rect(
state_t *state,
window_id_t window_id,
rect_t float_rect
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_float_rect(window, float_rect);
}
void state_window_set_frame_rect(state_t *state, window_id_t window_id,
rect_t frame_rect) {
void state_window_set_frame_rect(
state_t *state,
window_id_t window_id,
rect_t frame_rect
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (window) window_set_frame_rect(window, frame_rect);
}
bool state_window_take_metadata(state_t *state, window_id_t window_id,
window_metadata_t *metadata,
uint32_t changed_fields) {
bool state_window_take_metadata(
state_t *state,
window_id_t window_id,
window_metadata_t *metadata,
uint32_t changed_fields
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (!window) return false;
@@ -505,8 +555,11 @@ bool state_window_take_metadata(state_t *state, window_id_t window_id,
return true;
}
bool state_window_set_title(state_t *state, window_id_t window_id,
const char *title) {
bool state_window_set_title(
state_t *state,
window_id_t window_id,
const char *title
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (!window) return false;
@@ -514,8 +567,11 @@ bool state_window_set_title(state_t *state, window_id_t window_id,
return true;
}
bool state_window_set_app_id(state_t *state, window_id_t window_id,
const char *app_id) {
bool state_window_set_app_id(
state_t *state,
window_id_t window_id,
const char *app_id
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (!window) return false;
@@ -523,8 +579,11 @@ bool state_window_set_app_id(state_t *state, window_id_t window_id,
return true;
}
bool state_window_set_role(state_t *state, window_id_t window_id,
const char *role) {
bool state_window_set_role(
state_t *state,
window_id_t window_id,
const char *role
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (!window) return false;
@@ -532,8 +591,11 @@ bool state_window_set_role(state_t *state, window_id_t window_id,
return true;
}
bool state_window_set_class(state_t *state, window_id_t window_id,
const char *class_name) {
bool state_window_set_class(
state_t *state,
window_id_t window_id,
const char *class_name
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (!window) return false;
@@ -541,8 +603,11 @@ bool state_window_set_class(state_t *state, window_id_t window_id,
return true;
}
bool state_window_set_instance(state_t *state, window_id_t window_id,
const char *instance_name) {
bool state_window_set_instance(
state_t *state,
window_id_t window_id,
const char *instance_name
) {
window_t *window = (window_t *)state_window_get(state, window_id);
if (!window) return false;