refactor(core/state): 调整 state_window_remove 接口实现

在 state_window_remove 中用 array_erase 替代手写移位,并在删除窗口后将
其 transient 子窗口的 transient_for 重置为 INVALID,避免悬空引用
This commit is contained in:
2026-04-23 04:12:59 +08:00
parent 1e3a571619
commit 28ebb086b1
2 changed files with 14 additions and 8 deletions

View File

@@ -386,14 +386,20 @@ void state_window_remove(state_t *state, window_id_t id) {
p_delete(&window->class_name);
p_delete(&window->instance_name);
for (size_t i = index + 1; i < state->window_count; i++) {
state->windows[i - 1] = state->windows[i];
}
window = &state->windows[state->window_count - 1];
if (array_erase(state->windows, state->window_count, index)) {
window = &state->windows[state->window_count];
p_clear(window, 1);
window->id = ZDWM_WINDOW_ID_INVALID;
window->transient_for = ZDWM_WINDOW_ID_INVALID;
window->workspace_id = ZDWM_WORKSPACE_ID_INVALID;
state->window_count--;
for (size_t i = 0; i < state->window_count; ++i) {
window = &state->windows[i];
if (window->transient_for != id) continue;
window->transient_for = ZDWM_WINDOW_ID_INVALID;
}
}
layer_stack_t *layer = &state->stacks[layer_type];
if (layer) {

View File

@@ -166,7 +166,7 @@ bool state_set_current_output(state_t *state, output_id_t output_id);
const window_t *state_window_add(state_t *state, const window_info_t *info);
const window_t *state_window_get(const state_t *state, window_id_t id);
const window_t *state_window_at(const state_t *state, size_t index);
/* 删除窗口,同步将其从对应的堆叠栈中移除 */
/* 删除窗口,同步将其从对应的堆叠栈中移除,并调整对应 workspace 的焦点窗口 */
void state_window_remove(state_t *state, window_id_t id);
size_t state_window_count(const state_t *state);