迁移窗口堆叠顺序到新方案(完成)

This commit is contained in:
2026-04-05 23:18:59 +08:00
parent 367d825a58
commit 1d781d66e9
3 changed files with 23 additions and 77 deletions

View File

@@ -2,6 +2,7 @@
#include <stddef.h> #include <stddef.h>
#include <string.h> #include <string.h>
#include <zdwm/types.h>
#include "base/array.h" #include "base/array.h"
#include "base/log.h" #include "base/log.h"
@@ -268,19 +269,15 @@ const window_t *state_window_add(state_t *state, const window_info_t *info) {
window_id_t id = info->id; window_id_t id = info->id;
window_t *window = (window_t *)state_window_get(state, id); window_t *window = (window_t *)state_window_get(state, id);
if (!window) { if (!window) {
size_t index = state->window_count;
size_t old_capacity = state->window_capacity;
window = window =
array_push(state->windows, state->window_count, state->window_capacity); array_push(state->windows, state->window_count, state->window_capacity);
if (old_capacity != state->window_capacity) {
p_realloc(&state->stack_order, state->window_capacity); layer_stack_t *layer = &state->stacks[info->layer_type];
} layer_stack_append(layer, id);
p_clear(window, 1); p_clear(window, 1);
window->id = id; window->id = id;
window->workspace_id = ZDWM_WORKSPACE_ID_INVALID; window->workspace_id = ZDWM_WORKSPACE_ID_INVALID;
state->stack_order[index] = id;
} }
state_window_set_geometry_mode(state, id, info->geometry_mode); state_window_set_geometry_mode(state, id, info->geometry_mode);
@@ -323,6 +320,7 @@ void state_window_remove(state_t *state, window_id_t id) {
if (!matched) return; if (!matched) return;
window_t *window = &state->windows[index]; window_t *window = &state->windows[index];
layer_type_t layer_type = window->layer;
workspace_id_t workspace_id = window->workspace_id; workspace_id_t workspace_id = window->workspace_id;
p_delete(&window->title); p_delete(&window->title);
p_delete(&window->app_id); p_delete(&window->app_id);
@@ -336,24 +334,13 @@ void state_window_remove(state_t *state, window_id_t id) {
p_clear(window, 1); p_clear(window, 1);
window->id = ZDWM_WINDOW_ID_INVALID; window->id = ZDWM_WINDOW_ID_INVALID;
window->workspace_id = ZDWM_WORKSPACE_ID_INVALID; window->workspace_id = ZDWM_WORKSPACE_ID_INVALID;
matched = false;
for (size_t i = 0; i < state->window_count; i++) {
if (state->stack_order[i] == id) {
matched = true;
index = i;
break;
}
}
if (matched) {
for (size_t i = index + 1; i < state->window_count; i++) {
state->stack_order[i - 1] = state->stack_order[i];
}
state->stack_order[state->window_count - 1] = ZDWM_WINDOW_ID_INVALID;
}
state->window_count--; state->window_count--;
layer_stack_t *layer = &state->stacks[layer_type];
if (layer) {
layer_stack_remove(layer, id);
}
workspace_t *workspace = workspace_t *workspace =
(workspace_t *)state_workspace_get(state, workspace_id); (workspace_t *)state_workspace_get(state, workspace_id);
if (workspace && workspace->focused_window_id == id) { if (workspace && workspace->focused_window_id == id) {
@@ -487,53 +474,22 @@ bool state_window_set_instance(state_t *state, window_id_t window_id,
return true; return true;
} }
const window_id_t *state_stack_order(const state_t *state) {
return state->stack_order;
}
window_id_t state_stack_at(const state_t *state, size_t index) {
if (index >= state->window_count) return ZDWM_WINDOW_ID_INVALID;
return state->stack_order[index];
}
bool state_stack_raise(state_t *state, window_id_t window_id) { bool state_stack_raise(state_t *state, window_id_t window_id) {
bool matched = false; const window_t *window = state_window_get(state, window_id);
size_t index = 0; if (!window) return false;
for (size_t i = 0; i < state->window_count; i++) {
if (state->stack_order[i] == window_id) {
matched = true;
index = i;
break;
}
}
if (!matched) return false; layer_stack_t *layer = &state->stacks[window->layer];
if (!layer) return false;
for (size_t i = index + 1; i < state->window_count; i++) { return layer_stack_raise(layer, window_id);
state->stack_order[i - 1] = state->stack_order[i];
}
state->stack_order[state->window_count - 1] = window_id;
return true;
} }
bool state_stack_lower(state_t *state, window_id_t window_id) { bool state_stack_lower(state_t *state, window_id_t window_id) {
bool matched = false; const window_t *window = state_window_get(state, window_id);
size_t index = 0; if (!window) return false;
for (size_t i = 0; i < state->window_count; i++) {
if (state->stack_order[i] == window_id) {
matched = true;
index = i;
break;
}
}
if (!matched) return false; layer_stack_t *layer = &state->stacks[window->layer];
if (!layer) return false;
for (size_t i = index; i > 0; i--) { return layer_stack_lower(layer, window_id);
state->stack_order[i] = state->stack_order[i - 1];
}
state->stack_order[0] = window_id;
return true;
} }

View File

@@ -67,10 +67,7 @@ typedef struct state_t {
size_t window_count; size_t window_count;
size_t window_capacity; size_t window_capacity;
/* TODO: 过渡期全局 z-order 视图,后续由 layer stack 替代 */ /* 分层堆叠顺序:每层内部从低到高排列 */
window_id_t *stack_order;
/* TODO: 分层堆叠顺序:每层内部从低到高排列 */
layer_stack_t stacks[ZDWM_WINDOW_LAYER_COUNT]; layer_stack_t stacks[ZDWM_WINDOW_LAYER_COUNT];
} state_t; } state_t;
@@ -179,14 +176,5 @@ bool state_window_set_class(state_t *state, window_id_t window_id,
bool state_window_set_instance(state_t *state, window_id_t window_id, bool state_window_set_instance(state_t *state, window_id_t window_id,
const char *instance_name); const char *instance_name);
/*
* TODO: state 持有的过渡期堆叠顺序接口
*
* 这组接口服务于当前保留的全局 stack_order[] 视图;后续会由 layer stack
* 取代。stack_order[] 从下到上排列,其长度恒等于 state_window_count(state)
* 因此不提供单独的 count 接口。
*/
const window_id_t *state_stack_order(const state_t *state);
window_id_t state_stack_at(const state_t *state, size_t index);
bool state_stack_raise(state_t *state, window_id_t window_id); bool state_stack_raise(state_t *state, window_id_t window_id);
bool state_stack_lower(state_t *state, window_id_t window_id); bool state_stack_lower(state_t *state, window_id_t window_id);

View File

@@ -3,6 +3,7 @@
#include <stddef.h> #include <stddef.h>
#include "base/memory.h" #include "base/memory.h"
#include "core/layer.h"
#include "core/types.h" #include "core/types.h"
/* /*
@@ -20,6 +21,7 @@ typedef struct window_info_t {
const char *instance_name; const char *instance_name;
window_geometry_mode_t geometry_mode; window_geometry_mode_t geometry_mode;
layer_type_t layer_type;
bool urgent; bool urgent;
bool fixed_size; bool fixed_size;
bool skip_taskbar; bool skip_taskbar;