refactor(core): 使用独立 bool 字段代替 geometry_mode 字段
将 fullscreen/maximized/minimized 从互斥枚举拆分为独立 bool 字段,以便 窗口状态切换时能回到上一状态。比如窗口初始为最大化状态,如果进入全屏状 态后从全屏状态退出时还能恢复最大化状态。
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@@ -173,13 +173,13 @@ static const layout_result_t *runtime_layout_calc(runtime_t *runtime) {
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window_id_t *window_id_slot =
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array_push(window_ids, window_count, window_list_capacity);
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*window_id_slot = window->id;
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} else if (window->geometry_mode == ZDWM_GEOMETRY_FULLSCREEN) {
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} else if (window->fullscreen) {
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layout_item_t item = {
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.window_id = window->id,
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.rect = output->geometry,
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};
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layout_result_push(result, item);
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} else if (window->geometry_mode == ZDWM_GEOMETRY_MAXIMIZED) {
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} else if (window->maximized) {
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layout_item_t item = {
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.window_id = window->id,
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.rect = output->workarea,
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